Shockwave Flash Update Google Chrome Download

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Shockwave Flash Update Google Chrome Download
  • Click More Tools from Chrome’s Settings. Find and open the Task Manager and choose Plug-In: Shockwave Flash. Click End Process and close the Task Manager Window. Reload the webpage you were trying to view and test if the flash player is now fixed. Update Your Computer’s Graphics Card Driver.
  • Download Adobe Flash Player - Adobe Flash Player is a cross-platform application runtime that delivers uncompromised viewing of expressive applications, content, and videos across screens.

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  1. How to fix Shockwave Flash crashes in Google Chrome on your Mac The simplest solution is to update Chrome to the latest version. Doing that will automatically remove Flash and fix any problems. As websites don’t support Flash anymore, there is no reason to keep it on your Mac.
  2. Flash: Supported using the SeaMonkey web browser, with a Flash plugin included. Games that use a Flash Player version other than 32 are not yet supported. 95% of games supported. Shockwave: Supported with SPR for Mac. Because LeechProtectionRemovalHelp is only available for Windows, the majority of Shockwave games will not work properly.
  3. Flash Player is no longer supported, so use at your own risk. This article explains what SWF files are and how to open the different kinds that you might have. An.SWF file (pronounced as 'Swiff') is a Shockwave Flash Movie file created by an Adobe program that can hold interactive text and graphics.

Flashpoint's Mac support is heavily experimental. This page provides information about the current Flashpoint for Mac package.

Adobe Shockwave Player. Adobe Flash Player. Test your Adobe Flash Player installation. Macromedia Authorware. Test your Macromedia Authorware Web Player installation. If you already have Adobe Shockwave Player, these movies may trigger an automatic update to your players. Follow the instructions in the dialog boxes that appear to complete the.

Please join our Discord and provide your feedback: http://discord.gg/S9uJ794

  • 2Installation Instructions
    • 2.1Troubleshooting
  • 3Technologies

Latest Package

Download Beta 2019-12-15:

Changelog:

2019-12-15: Added 'wmode':'direct' to the default SWFObject parameters. This fixes certain 3D Flash games which previously did not work properly.

2019-12-14: First beta available!

Installation Instructions

  1. Download and unzip the latest package using the link above.
  2. Double-click StartFlashpoint.command to open Flashpoint.
    • Do not forget this step! You must use StartFlashpoint.command, otherwise Flashpoint will not work properly.

Troubleshooting

If Flashpoint does not work after installation, follow the steps below:

  1. Click the Apple menu and open System Preferences.
  2. Click 'Security & Privacy,' then click the 'Privacy' tab.
  3. Click 'Full Disk Access'.
  4. Click the lock icon and enter your password to make changes. Then click the + button under the list of apps to add Terminal to the list.
  5. Click the lock icon again to save your changes. You should see Terminal in the list of allowed apps, as shown below.

Flash EOL Screen

If you see the Flash Player EOL information screen when you try to play a game, that means that SeaMonkey is loading your installed Flash Player plugin instead of the plugin that is bundled with Flashpoint. To fix the problem, uninstall Flash Player from your Mac and restart Flashpoint. Games should work again in SeaMonkey.

MacOS Catalina and Big Sur

Because Flashpoint's applications are from an 'unidentified developer,' if you're using Catalina or Big Sur, you'll need to approve each application before it can run. Open your system preferences, click 'Security & Privacy', then allow each of the following applications to run: StartFlashpoint.command, Flashpoint Launcher, swfbbox, and SeaMonkey. If you have trouble figuring out how to do this, watch this tutorial video.

Because Adobe Director Projectors are 32-bit applications, SPR for Mac will not work on MacOS Catalina or Big Sur. This means that Flashpoint for Mac does not support Shockwave games on Catalina or Big Sur.

MacOS Big Sur (MacOS 11.0)

Flash applications have been successfully tested and are working. To use Flashpoint with Big Sur, a few modifications are required. Follow the steps below:

  1. Download SeaMonkey 2.53.4 for MacOS x64 from here: https://www.seamonkey-project.org/releases/2.53.4
  2. Open Flashpoint Infinity's FPSoftware folder, then find the old 'SeaMonkey.app' there.
  3. Right-click the old SeaMonkey.app and click 'Show Package Contents.'
  4. Open the Contents folder, then within that folder, open the Resources folder.
  5. Find the folder called plugins and copy it.
  6. Find the new 'SeaMonkey.app' file that you downloaded by searching in Finder under 'This Mac'.
  7. Right-click the new 'SeaMonkey.app' and click 'Show Package Contents.'
  8. Open the Contents folder, then within that folder, open the Resources folder.
  9. Paste in the plugins folder that you copied earlier.
  10. Go back outside of the new 'SeaMonkey.app' package and copy it.
  11. Open Flashpoint Infinity's FPSoftware folder, then paste the 'SeaMonkey.app' file that you just copied. Replace the original file when prompted.

Apple Silicon Macs

To run Flashpoint on Macs with the new M1 chip, you'll need to install Rosetta by following these instructions. Once you've done that, follow the instructions in the previous sections to get Flashpoint working.

Installing Java

To add support for Java games, you'll need to install the Java Development Kit. Follow the steps below:

  1. Download JDK version 8u212 from here: https://github.com/frekele/oracle-java/releases/download/8u212-b10/jdk-8u212-macosx-x64.dmg
  2. Open the DMG file and run the installer. Follow the on-screen instructions to install the JDK.

Installing Wine

Running games in Wine is not yet supported, but we hope to add support for this in a future build. If you'd like to contribute to our efforts, you can download an installer here.

Using Flashpoint with Automator (optional)

You can start Flashpoint without having to click on StartFlashpoint.command by using Automator using the below steps:

  1. Choose File > New.
  2. Select 'Application', then click Choose.
  3. Drag the Run Shell Script action into your workflow.
  4. Enter open /Users/[YOUR USERNAME HERE]/Downloads/Flashpoint Infinity for Mac Beta/StartFlashpoint.command in the command field.

Technologies

Currently, only Flashpoint Infinity is available for Mac. However, as explained here, both PHP and Apache are included with MacOS. This means it should be fairly simple to create a Flashpoint Ultimate package for MacOS as well. Let us know in our Discord if you can help!

No equivalent to the Flashpoint Redirector currently exists for MacOS. MacOS also does not provide any native way to set per-application proxy settings. In Flashpoint for Mac, the proxy settings for each supported technology must be set separately. This rules out using the Flash projectors, since they do not have configurable proxy settings. In Flashpoint for Mac, all Flash games run in a browser.

The Flashpoint FAQ contains a list of all web game technologies ('Platforms') supported in the Windows version of Flashpoint. The Mac version currently supports a small subset of these platforms. This is explained in detail below. The list of supported platforms includes an unscientific estimate of the percentage of games supported by our method.

Supported Platforms

  • Flash: Supported using the SeaMonkey web browser, with a Flash plugin included. Games that use a Flash Player version other than 32 are not yet supported.
    • ~95% of games supported.
  • Shockwave: Supported with SPR for Mac. Because LeechProtectionRemovalHelp is only available for Windows, the majority of Shockwave games will not work properly.
    • ~30% of games supported.
    • Requires a 32-bit compatible OS; Catalina is not supported.
  • HTML5: Supported using the SeaMonkey web browser. WebAssembly support is enabled in Flashpoint's SeaMonkey profile, so it should be compatible with nearly all of the same games as Basilisk.
    • ~99% of games supported.
  • Java Applets: Supported natively using the JDK. Java in the browser is not supported yet.
    • ~99% of games supported.

Unsupported Platforms

  • Unity Web Player: Has not been attempted yet. We would need to track down the Mac builds of all 12 versions of Unity Web Player that we support on Windows. Needless to say, this would be a huge challenge.
  • PopCap Plugin: As far as we know, there is no version of PopCap Plugin for modern Macs.
  • Authorware Web Player: Authorware is incompatible with all Intel Macs.
  • GoBit Plugin: As far as we know, there is no version of GoBit Games Plugin for modern Macs.
  • Silverlight: Silverlight for Mac is available here, but as explained in this StackExchange answer, Microsoft Silverlight for Mac is 32-bit only, even though the Windows version has 64-bit and 32-bit versions. This is a problem because no major browser for MacOS has a 32-bit version, and MacOS Catalina drops support for 32-bit programs entirely. As such, Silverlight is unusable on Mac.
  • 3DVIA Player: As far as we know, there is no version of 3DVIA Player for modern Macs.
  • 3D Groove GX: 3D Groove is incompatible with all Intel Macs.
  • ActiveX: ActiveX is a Windows-only technology.
  • ShiVa3D: The Windows version of the ShiVa3D Player is available in the free ShiVa Web Edition; this is where we obtained it. However, no Mac version of the ShiVa Web Edition is currently available, so we haven't been able to find a Mac version of the ShiVa3D Player. It's possible that we could extract a Mac version of the player from a Mac version of a ShiVa3D game. Or maybe we could obtain the Mac runtime from the Windows version of ShiVa3D Web Edition, since it has the capability of publishing for Mac.

Launcher Issues

A number of Flashpoint Launcher issues affect the experience of using Flashpoint Launcher on MacOS. Unfortunately, none of our Launcher developers currently have access to a Mac, so updates for the Mac version of Flashpoint Launcher will not be available in the foreseeable future. We will be unable to release a Mac version of Flashpoint 7.0 until a new version of the Launcher is built for MacOS. If you have access to MacOS and are able to build Flashpoint Launcher, please let us know!

The current issues with the Mac version of Flashpoint Launcher are listed below.

  • Errors are shown in the log when services are missing from the services.json. These services are unnecessary for Flashpoint on Mac, so the errors can be ignored.
  • Flashpoint Launcher cannot find its own Version file, even if it is present in the Launcher's folder and app package.
  • The Theme dropdown menu on the Config tab does not work properly. To select a theme, you must manually type the path to the theme's CSS file.
  • A popup appears if the user attempts to start a Windows executable from Flashpoint. This popup tells the user to install Wine, and points them to the Linux Support page, even though the Launcher is running on Mac.
  • If a shell script is specified in execs.json as an alternative to a batch script, the Launcher will attempt to launch the shell script defined for Linux, even if a different shell script is defined for Darwin (MacOS).
  • Flashpoint Launcher attempts to load the hidden resource forks of certain files as separate files. These files are not visible in the MacOS Finder, and have filenames beginning with ._.
    • If any Platform XML has a resource fork, all of the Platform XMLs will fail to load, causing a 'No games found' error.
    • If any localization JSON file has a resource fork, a 'NotValidJSON' error will appear in the logs.
  • When Wine is started from Flashpoint Launcher, it uses >70% CPU for several minutes without ever starting the intended executable. This is despite Wine working fine when started from the terminal. This issue needs to be investigated and solved before Flashpoint can support launching games through Wine.
  • By default, Flashpoint Launcher will attempt to read and modify config.json and preferences.json inside its own app package. Since Mac applications are not allowed to modify their own app packages, this will fail. For this reason, Flashpoint Launcher must be opened with a shell script command StartFlashpoint.command. This script sets the current directory to the Flashpoint Launcher folder so that the Launcher accesses the config.json and preferences.json in the correct location. However, this unusual way of opening the Launcher may be the cause of the previously mentioned Wine bug.

Other Notes

  • Some keyboard controls such as the spacebar or WASD keys may not work in some games. This is a known problem with the NPAPI Flash plugin on MacOS. We plan to resolve this problem in the next build of Flashpoint for Mac by using the PPAPI plugin instead.
  • Flash games with URLs pointing to filenames with special characters will not work. This is because nosamuEmbedSWF.sh does not properly handle special characters when it converts URLs to paths, so it cannot copy the game's HTML to the correct location in htdocs.
  • Some Shockwave games may not close when you quit them from the menu. If this occurs, click inside the Message Window next to the game. Then type quit and press Enter to close the game.
  • Flashpoint for Mac uses exec mappings to determine what native executable to run based on the specified Windows application path. For example, flashplayer_32_sa.exe is mapped to nosamuEmbedSWF.sh for MacOS. To add more exec mappings, navigate to Flashpoint's Data folder and open execs.json in a text editor. The exec mappings use 'darwin' to refer to MacOS.
  • Flashpoint for Mac uses swfbbox to determine the width and height of an SWF file. swfbbox is part of the swftools homebrew package. To install swftools, first install homebrew. Then type brew install swftools in the terminal.
  • Flashpoint for Mac requires that PHP and cURL are enabled on your system. These components should be enabled by default.

Packaging Flashpoint for Mac

Here are some steps to keep in mind when packaging Flashpoint for Mac. This assumes that you are using the current package as a base and modifying it.

  • You can follow these instructions to update Flashpoint's XMLs to the latest version.
  • You can follow these instructions to update Flashpoint Router to the latest version.
  • Use update-spr.sh in the FPSoftware folder to update SPR to the latest version. To get the latest version of SPR for Mac, see SPR for Mac.
  • If you would like to distribute a modified SeaMonkey profile, be sure to clear the cache, cookies, and other data. In SeaMonkey, click Tools -> Clear Private Data.
  • If you would like to add a plugin to SeaMonkey, first install the plugin normally. Then, follow these steps:
    1. Navigate to /Library/Internet Plug-Ins in Finder and copy the files for the plugin you want to add.
    2. Navigate to Flashpoint's FPSoftware folder. Right-click SeaMonkey.app and choose 'Show Package Contents.'
    3. Inside the app package, navigate to /Contents/Resources/plugins. Paste the plugin files that you copied in Step 1.
  • Before running or distributing Flashpoint, you should run the dot_clean command inside the Flashpoint folder to remove resource forks. Flashpoint Launcher may not work properly if Flashpoint files have resource forks, as explained in Launcher Issues.
Retrieved from 'https://bluemaxima.org/flashpoint/datahub/index.php?title=Mac_Support&oldid=4901'

General Technical Questions

  1. I'm having technical difficulties—can you help?

Browser Plugins and Other Software

  1. Adobe Acrobat: Using/Getting the software
    Where can I find Acrobat files on the NOVA Web site?
  2. QuickTime (General and QTVR):
  3. QuickTime Player
  4. RealAudio/RealVideo: Using/Getting the software
    Where can I find RealAudio/RealVideo on the NOVA Web site?
  5. Windows Media: Using/Getting the software
    Where can I find Windows Media on the NOVA Web site?
  6. Shockwave: Using/Getting the software
    Where can I find Shockwave on the NOVA Web site?
  7. Flash: Using/Getting the software
    Where can I find Flash on the NOVA Web site?
  8. Java: Using/Getting the software
    Where can I find Java on the NOVA Web site?
  9. Chime: Using/Getting the software
    Where can I find Chime on the NOVA Web site?
  10. Google Maps: Browser Requirements
    Where can I find Google Maps on the NOVA Web site?

Shockwave Flash Mac Download

Q: I'm having technical difficulties—can you help?

A: Every Web browser is different, and we may not have the solution to eachproblem, but please see the tips below if you are having difficulties withparticular software such as QuickTime or Shockwave. If the tips below do notanswer your question and you continueto experience problems, please let us know via the feedback form.

On the NOVA Web site, we have two goals (among others) that occasionally conflict: first, to make our resources available to as many people as possible, and second, to make those resources as informativeand entertaining as possible. While we always keep the first goal in mind, the second goalmeans that on occasion we make use of new and exciting Internet technology that will not always be usable with all browsers at all times. This page provides a listing of some of the varioustechnologies we're using, links to any required free software, and information as to the best way to take advantage of the technologies. Please let us know if you're havingconsistent problems with one of these formats.


Q: How do I print pages from your Web site?

A: Most browsers don't print page background colors or page background images, with the result that printing pages with dark background colors and light text generatesunusable printed pages with light or white text on a white background.

Look for a 'To Print' link in the small text links at thebottom of the page in question. Clicking on this link generates a new copy of the same page, identical in every respect, except that the background color is the default grey, and the textand link colors are set to the default black and dark colors. Print this version of the page instead.

f you don't see the 'Printable Page' link at the bottom of the page in question, you can generate a printable page by doing the following:

  1. Select and copy the following URL:
    http://www.pbs.org/cgi-bin/wgbh/printable.pl
    (or write it down)
  2. Go to the page you want to print.
  3. Under your browser's File menu, select Open Location or Open or Open Page and either paste the above URL into the dialog box window or type it in, and click on the Open button.
  4. The resulting page is the printable version of the original page.

Alternatively, you can go to the page you want to print, type or paste the above URL into the Location line at the top of your browser window, and type return.


Q: How do I download MP3 audio or M4V video files?

Windows
IE: right-click the link and select 'Save target as...'
Firefox/Netscape/Mozilla: right-click a the link and select 'Save link target as...'

Macintosh
IE: click and hold or control-click the link and select 'Download Link to Disk'
Firefox/Netscape/Mozilla: click and hold or command-click the link and select 'Save link as...'
Safari: control-click the link and select 'Download Linked File As...'


Adobe Acrobat file format

NOVA is making the NOVA Teacher's Guide available on the Web in the Adobe Acrobat file format. Using the free Acrobat Reader software, available forMacintosh, Windows, and UNIX platforms, you can read and print the pages on your printer in a manner that accurately reproduces the printed Teacher's Guide, including fonts, pictures, and illustrations, andreproduces them much more accurately than standard HTML Web pages can.

Adobe Acrobat on the NOVA Web site


QuickTime (General and QuickTime VR)

Tell me more about getting the free QuickTime software
What is a QuickTime VR?
How can I best view the QTVRs?
How are QuickTime VRs photographed?
Is there a higher-resolution (better) version of the QuickTime movie or QTVR available?
Where can I find QuickTime on the NOVA Web site?


Q: How do I get the free QuickTime software?

A: If you don't already have the QuickTime plug-in (a 'plug-in' is a piece of software),you can download it, free of charge, from Apple Computer. It takes just a few minutes to download it onto your hard disk and install it. From then on, it will open automatically whenever you access QuickTime movies or QuickTime VRs (often shown as 'QTVR'), wherever you are on the Web. QuickTime software is available for Windows OS and for Macintosh OS.


Q: What is a QuickTime VR?

A: QuickTime VR (for 'Virtual Reality') is one of the most striking technologies on the World Wide Web today. If you don't already have the QuickTime software on your system, it is worth every second of the few minutes it takes to download it onto your hard disk and install it. What's more, it's free.

QuickTime images give you an extraordinary sense of being there, on location where the photographs that were used to build the VR were taken. With panoramic VRs, you get the sense that you're standing in a certain spot and spinning 360°on your heels, gaining a full-round view of whatever scene is pictured. With object VRs, the object photographed is the centerpoint, and you 'walk' around it,just as if you were actually doing so in reality.


Q: How can I best view the QTVRs?

  • Click and hold down the mouse button to 'grab' the image. Then slide themouse left or right, up or down to move the image.
  • Another way to move the image is to bring your cursor to either edgeof the picture. The hand will change to an arrow. Click and hold down themouse button to move the image.
  • To zoom in, use the Shift key. To zoom out, use the Control key. (On Macintoshes using earlier versions of the QuickTimeSoftware, the 'option' key zooms in and the 'control' key zooms out.)
  • If you want to zoom in on a specific part of the picture, centerthat part and then zoom. You might have to zoom a little and then go up or down to center it.
  • If the QTVR has links to other QTVR files or Web pages embedded in it, your cursor will change toa 'hand' when passing over clickable links.

Shockwave Flash Firefox Mac

Q: How are QuickTime VRs photographed?

A: In theory, to shoot 360° panoramic VRs, you place your camera on a tripod and turn and shoot to capture a full 360° worth of pictures; you then use special software to 'stitch' the photos together into the full-round VR.

In practice, it's a bit more complicated than that. You have to make sure the camera is level and the optical center of the lens is directly over the centerpoint of the tripod. That ensures a smooth-flowing VR. You also have to make sure that there are as few moving objects, such as people, near the edges of your photos; they can complicate the stitching process. And depending on the focal length of the lens you're using, you must take a set number of pictures a set number of degrees apart from one another. With a 15 mm lens, for instance, you need only shoot 12 photos to complete the 360° with a 24 mm lens, you have to take18 shots, and so on. Special VR tripod heads are available to ease VR shooting.

Object VRs are more time-consuming. For one thing, rather than just a single position as in standard VRs, you have multiple positions, because you have to photograph the object from multiple angles, all the way around it. And you have to keep a set distance from an imaginary vertical line down the center of the object, and keep that line perfectly vertical—all to ensure that in the final VR the object doesn't 'jump' all over the place. (It's like maintaining the same pitch, roll, and yaw for every shot.)


Q: Is there a higher-resolution (better) version of the QuickTime movie or QTVR available?

A: Some of our more recent QuickTime additions to the site (Submarines, Secrets and Spies: See Inside a Submarineor To the Moon: Explore the Moon) make use of Quicktime's auto bandwidth detection to allow the web server to send you the QTVR file mostappropriate for your internet connection speed. Check your QuickTime Settings control panel to see what connectionspeed your QuickTime software currently expects. If you are connecting at 28.8 or 33.6 and would like to receivethe higher-resolution version of the QTVR files, open the QuickTime Settings control panel and change the connection speed to at least 56K Modem/ISDN. The files won't arrive any faster, but you will be sent the larger,higher-resolution versions.


Q: The Windows Media Player logo appears when I try to play a QuickTime movie, but the movie never plays. What is going on?

A: Your computer system is configured to try to play QuickTime files in Windows Media Player instead of in QuickTime. Windows Media Playerwill be unable to play most (if not all) QuickTime movies found on the NOVA Web site. Reinstall QuickTime; we recommend downloading a freshcopy of the current version using the links above.


Not seeing video enhancements such as chapter navigation and caption controls?

A: Visit this iTunes support page from Apple for a solution.


QuickTime and QTVR on the NOVA Web site


QuickTime Player

Q: What is the NOVA Player?

A: The NOVA Player is an interactive broadband media player that offers an automatically updated menu of NOVA features, including previews of upcoming shows, podcasts, and complete episodes from the archive. The content it features is updated weekly. It's currently running as a pilot collaboration between the Corporation for Public Broadcasting, eight public television stations around the country, and the producers of NOVA at WGBH Boston. Some stations will distribute it as a file to its members while others will embed it directly on their Web site.


Q: What do I need to use the NOVA Player?

A: You need a broadband internet connection and QuickTime version 6.1 or higher. QuickTime is available as a free download for both Windows and Macintosh computers (see 'How do I get the free QuickTime software?' for more information).


Q: The NOVA Player isn't working on my computer. What should I do?

A: If you've confirmed you have QuickTime version 6.1 or higher installed on your computer, please contact us via the feedback form, letting us know as much as you can about your QuickTime version, operating system type and version, and Web browser type and version (if you were trying to view the NOVA Player embedded in a Web page), as well as details of what happened when you tried to access the player.


Q: Can I get a copy of the NOVA Player for my local public television station Web site?

A: The NOVA player is currently in a pilot phase and is only available from eight specially selected public television stations. We hope to expand the player to more stations in the future.


Q: Can I send a copy of the NOVA Player to someone else?

A: Yes. The NOVA Player is designed to be shared. You can share it by e-mailing the player itself, or by sending the link for the page on your local public television station Web site from which you downloaded it.

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Q: I saw something on the NOVA Player last week and now I can't find it. Is there a way I can access that content again?

A: Content featured on the first window of the Player is usually shifted to the second and then third windows on subsequent weeks. Thereafter it is replaced by new content. If you can't find it on the Player, we recommend you visit pbs.org/nova and do a search for it.


RealAudio/RealVideo

The RealMedia streaming file format allows you to listen to sound files or see video files over the net withouthaving to wait for the whole file to download. You have to wait only a few seconds while a little bit of audio (or video) file information is 'buffered' to account for lapses in network speed, and then the filebegins to play, with no more waiting, even for a file of 45 minutes or more in length. RealAudio or RealVideorequires the RealPlayer plugin, available for free download from Progressive Networks.

RealAudio/RealVideo on the NOVA Web site


Windows Media Player

The Windows Media file format allows you to listen to sound files, watch video clips, and view multimedia presentations.

For Microsoft Windows users, viewing Windows Mediarequires Windows Media Player, available for free download from Microsoft.

For Macintosh OS X users, viewing Windows Media requires the installation of Windows Media Components for QuickTime by Flip4Mac, alsoavailable for free download from Microsoft.

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Windows Media on the NOVA Web site


Shockwave

The Shockwave player allows you to experience interactive multimedia, including audio, video, animations, puzzles and the like,through your Web browser. It allows us to, amongother things, provide 'online experiments,' or to provide audio that starts to play when you arriveat a Web page, rather than after a long download wait.

Update (Sept 2016): The Shockwave player has limited support in current browsers. As of September 2016 it is still possible to install and play Shockwave content on Microsoft Internet Explorer 7 or later and Firefox on Windows, and Safari on Mac OS 10.7 to 10.10.5. Please see Adobe Shockwave Requirements for the latest requirements. This document by Adobe explains how to enable the Shockwave player on various browsers. It appears to be out of date because it mentions support for Chrome, which does not work.

Shockwave on the NOVA Web site


Flash

The Flash player allows you to experience interactive multimedia, including audio, video, animations, puzzles and the like,through your Web browser.

Flash on the NOVA Web site


Java

Java applets allow you to experience interactive multimedia, including audio, video, animations, puzzles and the like,through your Web browser. It allows us to provide 'online experiments' among other things.The Java applets on the NOVA site require that your browser be able to play Java 1.1 applets.

Requirements for Macintosh OS 9:

  1. Macintosh OS Runtime for Java: You must have the MRJ installed.Many Macintoshes have it preinstalled; do a 'Find File' on 'MRJ' tosee if it is installed on your computer. If you don't have it, download and install a (free) copy of the latestversion from Apple.
  2. Internet Explorer: The Macintosh OS Runtime for Java works with Internet Explorer 3.x and higher. The browser in AOL 4.0 or later will also work. Macintosh Netscape Communicator 4.x and Navigator 4.x userswill not be able to run the applets. According to the Apple Java page (January 2000):
    'Current versions of Netscape Communicator and Navigator up to and including 4.5 use their own internal Java virtual machine and cannot be configured to use MRJ. Apple and Netscape areworking together to develop a future version of Netscape's browser thatwill use MRJ.'
  3. Browser Preferences: Java must be set to use the Virtual Machine provided by the Macintosh OS Runtime for Java ('Apple MRJ') and the checkbox for 'Enable Java' must be checked.

Requirements for Mac OSX, Windows, Unix, Solaris, and most other operating systems:

  1. Internet Explorer 4.0 or later, or Netscape Navigator 4.06 or later. The browser in AOL 4.0 or later will also work.
  2. Browser Preferences/Options: the checkbox for 'Enable Java' must be checked.

Java on the NOVA Web site


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Chime

The Chime plugin allows you to view molecular structures, displaying the molecules as manipulable 3D images or 3D stereo pairs, as space-filling or ball-and-stickmodels. For more information on the plugin and Chime, see the MDL Chime Support Site.

Click and drag the molecule to rotate it. PC users - click right button in window for options. Mac users - click and hold mouse button for options. Zoom in or out by holding down the shift key and the left mouse button (PC) or shift key and mouse button (Mac) and moving up and down.

Chime on the NOVA Web site


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Google Maps

If you are unable to view Google Map-based features, check the list of browsers supported by Google maps and make sure you're using a supported browser.

For other help with Google Maps, please see the Google Local Help Topics.

Google Maps on the NOVA Web site


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QuickTime and the QuickTime Logo are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. The Get QuickTime Badge is a trademark of Apple Computer Inc., used with permission.Other trademarks are the properties of their respective holders.